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For the original appearance in Super Monkey Ball, see Diamond.
For the other remake in Banana Splitz, see Diamond Zone.
For the harder version in Mesh Mosh, see Lickshot.

Hollow Diamond is the 1st stage of the 8th world, Meteorite Mayhem, in Super Monkey Ball: Touch & Roll.

It is a remake of Diamond from Super Monkey Ball, except the platform with the hidden goal is now sloped back rather than flat.

Description[]

This stage is exactly like its name suggests; it features a diamond-shaped platform with a diamond-shaped hole in the center. The platform and hole have violet edges. There's also a chartreuse guard rail surrounding the platform's outer edges. There is a small, violet ramp behind the starting position, leading to a hidden red goal that is located beneath the diamond-shaped platform.

Goal Tutorial[]

Blue Goal[]

To get to the blue goal, bypass the diamond-shaped hole, and then roll into the blue goal.

Red Goal[]

You will need to go through the red goal in order to unlock world 11, Studio One; the other red goal is located in Converse. To get to this goal, roll forward slightly, and then turn back 180 degrees. Roll up the violet ramp, and then gently fall down onto the red goal platform at the very top of the ramp. Try to move as little as possible until you have fully settled onto the red goal platform. Once you have fully settled onto the red goal platform, roll right away into the red goal as it is sloped back.

Super Monkey Ball: Touch & Roll Stages
ElementarySine WaveCurvatureProgenitorBareAnacondaFluctuant TravelatorSwatheAssimilateSpiral Staircase
Mini BumpDouble ScepterOffsetting InclinePincerDepressionsStarfishDeviant DropReceding CurvesDisplacementLabyrinthine
RacketBasinParasiteWeb MatrixReverberateBeveled EdgesBetting CourseHaloInfinityMillipede
EpicenterWavy Brick RoadRollercoasterDescending RingsCellsScytheSerratedOscillating WavesOblivionWhirl
DeviationSwordSlotLong Winding RoadPitConveyorFormationSwingTunnel VisionLeviathan
Meandering RoadSlalomCoilTilted StretchRouletteAcuteMenacing ConclusionImpedimentFree RideFluctuation
DeceptionLateral UndulationSuspensionUndulating RoadSkateparkCongealmentPlummet ChasmTornadoRippling RoadRotary Bypass
Hollow DiamondSpiral Under StarsBack RoundStaircaseSpinning SunParallel PeaksCircular WavesObstacle CoursePinball PursuitRoad to Nowhere
GyrationConverseMotion GearDeflecting ProtrusionRotaryArmadaTrailPendulumWheel of FortuneStarlight Express
AscensionRailsPerpetual MotionScraper DescentDrop Downhill DropEntwinedIntertwinedRevolutionSieve TrackSlinky
BackslideCherry DropTrufflesAsymmetryScallopTransienceDivergenceWormholeProhibitionLocomote
WhiplashLickshotSpasmodicGesticulationProtuberanceGaugePermeationCavityAperturePalpitation
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