This stage involves a platform leading to a large rotating object that looks like a hollow sphere with large sections of it cut out. This object rotates towards the starting platform at a quick speed. The goal is located on the other side of the rotating object, which is opposite to the starting platform.
Go towards the rotating object as the stage starts, and lose almost all of your momentum by 56:99 seconds. Then, fall to one of the two sides at 55:50 seconds. Once you do that, ramp along the side that you chose, fall off near the narrow middle, and fly off it, aiming for the goal platform. You want to make sure you don't keep too much speed when you fall off, so you don't go off the small platform where the goal is.
A strategy that uses pause buffering involves the following: first, do nothing at the start of the stage until the timer gets between 55:29-55:33 seconds to hold up on your analog stick and unpause. You will notice that you will bump into one of the parts of the moving object that will send you flying to the goal platform. Quickly, hold backwards, and then adjust your momentum when you land so that you do not overshoot and fall off the goal platform.
- 'OOPArts' is short for Out-of-Place Artifacts, which are objects of archeological interest that may appear too technologically advanced for when in human history they were created.