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For the original appearance in Super Monkey Ball 2, see Curvy Options.

Rails is the 2nd stage of the 10th world, Zero G Station, in Super Monkey Ball: Touch & Roll.

It is a remake of Curvy Options from Super Monkey Ball 2.

Description[]

This stage features four curvy paths arranged by width. The paths decrease in width from left-to-right; the narrower the path, the more bananas there will be.

Goal Tutorial[]

To get to the goal, roll along the widest, curvy path unless you are confident about rolling along a narrower path so that you can get more bananas. Once you have made it past whatever path you chose, roll into the goal.

Super Monkey Ball: Touch & Roll Stages
ElementarySine WaveCurvatureProgenitorBareAnacondaFluctuant TravelatorSwatheAssimilateSpiral Staircase
Mini BumpDouble ScepterOffsetting InclinePincerDepressionsStarfishDeviant DropReceding CurvesDisplacementLabyrinthine
RacketBasinParasiteWeb MatrixReverberateBeveled EdgesBetting CourseHaloInfinityMillipede
EpicenterWavy Brick RoadRollercoasterDescending RingsCellsScytheSerratedOscillating WavesOblivionWhirl
DeviationSwordSlotLong Winding RoadPitConveyorFormationSwingTunnel VisionLeviathan
Meandering RoadSlalomCoilTilted StretchRouletteAcuteMenacing ConclusionImpedimentFree RideFluctuation
DeceptionLateral UndulationSuspensionUndulating RoadSkateparkCongealmentPlummet ChasmTornadoRippling RoadRotary Bypass
Hollow DiamondSpiral Under StarsBack RoundStaircaseSpinning SunParallel PeaksCircular WavesObstacle CoursePinball PursuitRoad to Nowhere
GyrationConverseMotion GearDeflecting ProtrusionRotaryArmadaTrailPendulumWheel of FortuneStarlight Express
AscensionRailsPerpetual MotionScraper DescentDrop Downhill DropEntwinedIntertwinedRevolutionSieve TrackSlinky
BackslideCherry DropTrufflesAsymmetryScallopTransienceDivergenceWormholeProhibitionLocomote
WhiplashLickshotSpasmodicGesticulationProtuberanceGaugePermeationCavityAperturePalpitation
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