Super Monkey Ball Wiki
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(Added interview proof that debunks the Super Monkey Ball 3)
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The game was announced at E3 2003 and was set to be released in 2004. The game was widely believed to have allowed for LAN support, allowing eight-player games. It was meant to be on the GameCube system. There are no known box art or development images.
 
The game was announced at E3 2003 and was set to be released in 2004. The game was widely believed to have allowed for LAN support, allowing eight-player games. It was meant to be on the GameCube system. There are no known box art or development images.
   
  +
However, in an interview with the series creator, Toshihiro Nagoshi, he stated that it was just a rumor. <ref>https://www.ign.com/articles/2006/04/29/wii-interview-super-monkey-ball</ref>
Why the game was cancelled continues to be a mystery.
 
   
==Trivia==
 
* ''Super Monkey Ball 3: Banana Crazy'' was reworked into ''[[Super Monkey Ball Deluxe]]'' with many of its levels added as exclusive floors''.''
 
* It's possible that the game had influences on ''[[Super Monkey Ball: Banana Blitz]]'', due to the similar title and aspects from ''[[Super Monkey Ball 2]]''. The canceled game may have had the [[jump]] feature as well.
 
 
[[Category:Games]]
 
[[Category:Games]]
 
[[Category:Cancelled Games]]
 
[[Category:Cancelled Games]]

Revision as of 01:59, 7 November 2019

Super Monkey Ball 3: Banana Crazy was a planned installment of the Super Monkey Ball series. It was canceled around the world.

The game was announced at E3 2003 and was set to be released in 2004. The game was widely believed to have allowed for LAN support, allowing eight-player games. It was meant to be on the GameCube system. There are no known box art or development images.

However, in an interview with the series creator, Toshihiro Nagoshi, he stated that it was just a rumor. [1]