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Transience is the 6th stage of the 11th world, Studio One, in Super Monkey Ball: Touch & Roll.

Description[]

This stage features four square-shaped platforms that are each a different color and slide on red bars. The first square-shaped platform is blue, the second platform teal, the third yellow, and the fourth orange. The blue platform slides forwards and backwards. The teal platform and orange platform slide up and down and to the left, and the yellow platform slides up and down and to the right. These platforms have red sides on them.

Goal Tutorial[]

To get to the goal, roll onto the blue platform when it is adjoined to the starting platform. Then, roll onto the teal platform when it is adjoined to the blue platform. Then, roll onto the yellow platform when it is adjoined to the teal platform. Then, roll onto the orange platform when it is adjoined to the yellow platform. Then, roll onto the goal platform when it is adjoined to the orange platform. Then, roll into the goal.

Super Monkey Ball: Touch & Roll Stages
ElementarySine WaveCurvatureProgenitorBareAnacondaFluctuant TravelatorSwatheAssimilateSpiral Staircase
Mini BumpDouble ScepterOffsetting InclinePincerDepressionsStarfishDeviant DropReceding CurvesDisplacementLabyrinthine
RacketBasinParasiteWeb MatrixReverberateBeveled EdgesBetting CourseHaloInfinityMillipede
EpicenterWavy Brick RoadRollercoasterDescending RingsCellsScytheSerratedOscillating WavesOblivionWhirl
DeviationSwordSlotLong Winding RoadPitConveyorFormationSwingTunnel VisionLeviathan
Meandering RoadSlalomCoilTilted StretchRouletteAcuteMenacing ConclusionImpedimentFree RideFluctuation
DeceptionLateral UndulationSuspensionUndulating RoadSkateparkCongealmentPlummet ChasmTornadoRippling RoadRotary Bypass
Hollow DiamondSpiral Under StarsBack RoundStaircaseSpinning SunParallel PeaksCircular WavesObstacle CoursePinball PursuitRoad to Nowhere
GyrationConverseMotion GearDeflecting ProtrusionRotaryArmadaTrailPendulumWheel of FortuneStarlight Express
AscensionRailsPerpetual MotionScraper DescentDrop Downhill DropEntwinedIntertwinedRevolutionSieve TrackSlinky
BackslideCherry DropTrufflesAsymmetryScallopTransienceDivergenceWormholeProhibitionLocomote
WhiplashLickshotSpasmodicGesticulationProtuberanceGaugePermeationCavityAperturePalpitation

Trivia[]

It’s unknown why you have to wait for the first platform to reach you, even the TAS can complete this with 31.16 seconds left, making it theoretically the longest level in the game

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